Showing posts with label clock. Show all posts
Showing posts with label clock. Show all posts

Tuesday, November 14, 2017

[Links of the Day] 14/11/2017: wallaroo elastic data processing, Unified clock for real time synchronization, Golang text search engine


  • Wallaroo : this is a really impressive alternative to spark/storm. The creators really focused on ease of use and deployment. Which can be a huge barrier to entry with the spark, storm, Hadoop stacks.  [github]
  • Unified Clock : Must read blog post, on how Riot games use a unified clock mechanism to synchronise player in the league of legends multiplayer games.  
  • Riot : golang text search engine with some really good perf - 1M blog 500M data 28 seconds index finished, 1.65 ms search response time, 19K search QPS


Monday, June 13, 2016

[Links of the day] 13/06/2016 : Geometric Algorithms, Logical Clock are easy & distributed system testing

  • Geometric Algorithm : Princeton algorithms and data structures lecture. Provide an excellent overview of the geometric algorithms out there and why they are important. 
  • Why Logical Clocks are Easy : well not really but still , AMC queue article on the ever recurrent issue of time in distributed systems. 
  • Distributed Systems Testing : When you cannot find good article on a subject, ask on twitter. The result is a good list of distributed system testing papers.

Thursday, December 31, 2015

Links of the day 31/12/2015 : Blitzscaling Stanford class, CCC videos, Clock & interrupts & schedulers